Blender and Three.js are powerful tools for creating stunning 3D graphics and animations. Blender is a free and open-source 3D creation suite, while Three.js is a JavaScript library for creating and displaying 3D graphics in a web browser. This guide will provide a comprehensive overview of how to export models from Blender for use in Three.js projects.
Understanding Export Formats
Before exporting your model, it’s essential to understand the different formats supported by Blender and Three.js:
- GLTF (GL Transmission Format): This is a relatively new format that offers a wide range of features, including support for animations, materials, and skins. It’s often the preferred format for exporting models to Three.js.
- OBJ: This is a more traditional format that supports basic geometry, textures, and materials. However, it lacks some of the features of GLTF, such as animations and skins.
Exporting a Model
- Open Blender: Launch Blender and open the model you want to export.
- Select the Object: In the 3D View, select the object you want to export.
- Export as a GLTF or OBJ: Go to File -> Export and choose either GLTF or OBJ.
- Configure Export Settings: Depending on the format you’ve chosen, you may need to configure additional settings. For example, you might need to specify the export path, whether to embed textures, and whether to include animations.
- Save the File: Choose a location and filename for your exported model.