Adobe 3D Assets

1. Adobe Substance 3D Assets

The Substance 3D ecosystem offers a vast library of 3D assets that are used for creating materials, textures, and models. These assets can be used in applications such as Substance Painter, Substance Designer, Substance Sampler, and Substance Stager. Here are some key types of 3D assets in the Substance ecosystem:

A. Materials

  • Substance Materials: These are pre-made, customizable materials that can be applied to 3D models. They can represent anything from metal, fabric, wood, stone, to more complex surface effects like dirt or rust.
  • Tileable Materials: Seamless materials that can be applied to large surfaces without visible seams.
  • PBR Materials: These materials are created for Physically Based Rendering (PBR), meaning they simulate how light interacts with the surface for realistic results.

B. Textures

  • Substance Textures: These textures are generated from materials and can be exported as various texture maps, such as:
  • Diffuse/Albedo
  • Normal Map
  • Height Map
  • Roughness Map
  • Specular Map
  • Ambient Occlusion (AO) Map

C. 3D Models

  • Asset Models: While Substance 3D Sampler and other tools in the Substance suite don’t directly create full 3D models, they support the creation of materials that are later applied to 3D assets. However, Adobe offers some 3D assets in the Adobe Stock library that can be used in tools like Adobe Dimension or Substance Stager for rendering.
  • Custom 3D Models: Artists and designers can create their 3D models in software like Blender, ZBrush, or Maya and then texture them using Substance tools.

2. Adobe Dimension 3D Assets

Adobe Dimension is another Adobe tool that allows users to work with 3D assets for product visualization and branding mockups. You can import models and apply realistic materials to them.

  • Dimension Assets: You can use 3D models available from Adobe Stock, or create your own models. Adobe Dimension allows you to import models in OBJ, FBX, or GLTF formats.
  • These models can be customized with materials, lighting, and environments for high-quality product visuals.
  • Pre-made 3D Models: Adobe Stock also offers a variety of 3D models that can be used in Dimension and other Adobe tools for product visualization, branding, and marketing.

3. Where to Find Adobe 3D Assets

Adobe Stock

  • Adobe Stock offers a library of 3D assets that you can download and use in your design projects. This includes 3D models, textures, materials, and lighting setups that can be imported into Adobe’s 3D applications such as Dimension, Substance, and Photoshop.

Substance 3D Assets Marketplace

  • Substance Source: A marketplace where you can find high-quality, procedural materials and textures that are ready to be used in your 3D projects. You can access a wide range of ready-made materials or create your own.

How to Use 3D Assets in Adobe Tools

1. Using 3D Assets in Substance 3D Tools:

  • Substance Painter: Use 3D models created in other software and apply materials and textures from the Substance Source library to paint and detail the models.
  • Substance Designer: Use procedural generation tools to create custom materials and textures that can be applied to 3D models.
  • Substance Sampler: Turn real-world photos or scans into materials and export them for use in other 3D modeling or rendering applications.

2. Using 3D Assets in Adobe Dimension:

  • Import 3D Models: Bring 3D models into Adobe Dimension to apply materials and set up realistic lighting for product renderings.
  • Adobe Stock: You can also access pre-made 3D models directly from Adobe Stock and use them within Dimension for quick visualizations.

Types of 3D Assets You Can Create or Use

  1. Materials: Create realistic surfaces and textures for 3D models (e.g., metals, woods, fabrics).
  2. 3D Models: From simple objects (like chairs or bottles) to complex characters and environments, 3D models can be created or downloaded for texturing.
  3. Environments and Lighting: Create full 3D environments with realistic lighting for rendering products or scenes.
  4. Textures and Maps: Generate and apply a variety of texture maps to give your 3D models detail and realism.

Conclusion

Adobe 3D assets primarily refer to materials, textures, and models that can be used in 3D design workflows across tools like Substance Painter, Dimension, and Substance Designer. These assets are crucial for texturing and rendering realistic scenes, product mockups, and assets in games, films, and marketing materials.

Leave a comment

Your email address will not be published. Required fields are marked *