Exporters in Three.js allow you to save and share 3D models or scenes in various formats, making it easier to use them in other applications or reload them in new projects. Exporting is useful for sharing models, saving progress, or creating downloadable assets.
Common Export Formats:
- GLTF/GLB: Modern format supporting complex scenes, animations, and textures.
- OBJ: Simple mesh format, widely supported but lacks advanced features like animation.
- PLY: Common for 3D scanner data, supports point clouds and polygon meshes.
- STL: Often used for 3D printing, static geometry format.
Exporters in Three.js:
1. GLTF Exporter
Exports scenes with animations, textures, and materials.
const exporter = new THREE.GLTFExporter();
exporter.parse(scene, function (gltf) {
// Save GLTF
});
2. OBJ Exporter
Used for exporting simple mesh data.
const exporter = new THREE.OBJExporter(); const result = exporter.parse(mesh);
3. STL Exporter
Ideal for exporting static 3D models for 3D printing.
const exporter = new THREE.STLExporter(); const stlString = exporter.parse(mesh);
4. PLY Exporter
Often used for point cloud data.
const exporter = new THREE.PLYExporter();
exporter.parse(mesh, function (result) {
// Save PLY file
});
Optimizing Exports:
- Simplify geometry to reduce file size.
- Compress textures for faster loading.
- Use binary formats (e.g., GLB) for better performance.
Exporters in Three.js provide flexibility to save scenes in various formats, making it easier to manage and share 3D content across platforms.