Auto Layout in Figma is a powerful feature that allows you to create dynamic and responsive designs. It helps you maintain consistent spacing and alignment between elements, and automatically adjusts them when the layout changes. To use Auto Layout in Figma, follow these steps: Create a frame or group: Start by creating a frame or… Continue reading Figma Auto Layout & Constraints
Author: Sadrusya M S
Bottom navigation in UI
Bottom navigation is a user interface (UI) pattern commonly used in mobile applications to provide navigation options to the users. It typically appears at the bottom of the screen and allows users to switch between different sections or views within the app. The bottom navigation pattern is particularly useful for apps with three to five… Continue reading Bottom navigation in UI
How to create soft fur effect in blender
To create a soft fur effect in Blender, you can use a combination of particle systems and materials. Here’s a step-by-step guide to help you achieve this: Create the base object: Start by creating the object you want to add the fur to. It could be a simple shape like a sphere or a more… Continue reading How to create soft fur effect in blender
Token Naming in Figma
In Figma, token naming refers to the practice of naming design system components, styles, and other elements using consistent and meaningful names. Token names help identify and organize design assets, making them easier to locate and use within your projects. When naming tokens in Figma, it’s helpful to follow some best practices: Be descriptive: Choose… Continue reading Token Naming in Figma
Auto Layout in Figma
Auto Layout is a feature in Figma that allows you to create flexible and responsive designs by automatically adjusting the layout of elements based on their constraints and properties. It helps you create designs that can adapt to different screen sizes and orientations without the need to manually adjust each element. To use Auto Layout… Continue reading Auto Layout in Figma
The rule of proximity design
The principle of proximity, also known as the law of proximity, is a fundamental concept in design that states that objects or elements that are close to each other are perceived as related or belonging to a group. It is one of the key principles for organizing and structuring visual information. Here’s how the rule… Continue reading The rule of proximity design
how framing can push your design
Framing is a powerful technique in design that involves using visual elements to enclose or highlight specific content within a defined boundary. It can significantly impact the perception and impact of your design. Here’s how framing can push your design: Focus and Attention: By framing a specific element or content within a distinct boundary, you… Continue reading how framing can push your design
How to use arcs in interfaces
Arcs can be a visually interesting and dynamic design element when used appropriately in interfaces. Here are a few ways you can use arcs effectively in interface design: Navigation and Progress Indicators: Arcs can be used to create circular navigation menus or progress indicators. By dividing the circle into segments or arcs, you can represent… Continue reading How to use arcs in interfaces
The Rule of hierarchy in Design
Hierarchy in design refers to the arrangement and organization of visual elements in a way that establishes a clear order of importance and guides the viewer’s attention through a composition. It helps convey information effectively and create a visually pleasing and balanced design. Here are some key principles related to hierarchy in design: Scale and… Continue reading The Rule of hierarchy in Design
How to choose colors of the design?
Prioritize the user experience, first. Leverage natural inspiration. Set a mood for your color scheme. Consider color context. Refer to your color wheel. Use the 60-30-10 rule. Draft multiple designs.