- Conceptualize and sketch out your character design, including details such as its body shape, clothing, and facial features.
- Open Blender and create a new project. Set up the workspace to include a 3D view and a properties panel.
- Use the Add menu to create a base mesh for your character. Start with a basic shape, such as a cube or sphere, and then use the tools in Blender to sculpt the mesh into the shape of your character.
- Once you have the basic shape of your character, use the various sculpting and editing tools in Blender to add finer details, such as facial features, hair, and clothing.
- Create a skeleton for your character using Blender’s armature tools. This will allow you to pose and animate your character later on.
- Use Blender’s texture painting tools to add color and texture to your character. You can also add materials to give your character a more realistic appearance.
- Finally, set up lighting and camera angles for your character, and then render out a final image or animation.