- Create the animation you want to link in a Blender file.
- Go to File > Link (or use the keyboard shortcut Shift + F1) to open the File Browser. Navigate to the file that contains the animation you want to link and select it.
- In the Blender file you want to link the animation into, select the object you want to animate.
- Go to Object > Relations > Animation Data > Select Linked Library (or use the keyboard shortcut Ctrl + L) to open the Link/Append dialog box.
- In the Link/Append dialog box, select the animation data you want to link and click on the “Link” button. This will link the animation data into your current Blender file.
- Now, the animation data is linked to the selected object in your current Blender file. You can adjust the animation properties in the Object Data Properties panel.
- If you make changes to the linked animation in the original Blender file, those changes will be automatically updated in your current Blender file.
That’s it! By following these steps, you can link animation data in Blender and reuse it across multiple files or collaborate with others on a project.