Node Tools in Geometry Nodes: Custom Tools, No Code

Blender 4.0 introduces Node Tools, a powerful feature that lets you create custom modeling tools using Geometry Nodes—no Python required.

With Node Tools, you can build interactive tools like bevels, arrays, and cutters using node logic, then access them directly in Blender’s UI—just like native modeling operations.

How It Works:

  • Use new Tool Input/Output nodes in a Geometry Node group.
  • Define parameters (like sliders or toggles).
  • Register the tool from the Sidebar—done!

Why It’s Awesome:

  • No scripting knowledge needed
  • Fully integrated into Blender’s menus
  • Reusable across projects and teams
  • Perfect for automating repetitive tasks

From custom shape generators to stylized modeling helpers, Node Tools make Blender more flexible than ever—bringing procedural power to everyday workflows.

Now, anyone can build tools like a developer—visually, fast, and inside Blender.

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