Tag: blender
3D Asset Creation, Game Optimization, Unreal Engine Visualization
AI Integration of Custom Models for Robotics and Electronics
Enabling Intelligent Automation Through Domain-Specific Model Development Artificial Intelligence is rapidly transforming robotics and electronics—driving automation, enabling real-time decision-making, and improving the overall intelligence of modern mechatronic systems. While general-purpose models deliver broad capabilities, industry-grade robotics solutions increasingly require custom-trained AI models that understand specific hardware constraints, electrical behaviours, sensor formats, and task requirements. This… Continue reading AI Integration of Custom Models for Robotics and Electronics
Top 5 Geometry Nodes Upgrades in Blender 4.5 You’ll Actually Use
Blender 4.5 brings fresh improvements to Geometry Nodes, making procedural workflows even more powerful and practical. Here are the top five upgrades you’ll likely use in your daily projects: 1. Camera Info Node Easily access camera-related data like position and view direction, perfect for effects that need to react to the camera’s perspective. 2. Instance… Continue reading Top 5 Geometry Nodes Upgrades in Blender 4.5 You’ll Actually Use
Beyond the Basics: Unlocking Advanced Procedural Workflows with Blender 4.5’s Geometry Nodes
Blender 4.5’s Geometry Nodes update is all about making procedural modeling more powerful and efficient. The release focuses on key new nodes that simplify complex tasks. Mesh to Curve: This node is a game-changer, letting you instantly convert a mesh’s edges into curves. This is perfect for creating complex wireframes, vines, or roads with a… Continue reading Beyond the Basics: Unlocking Advanced Procedural Workflows with Blender 4.5’s Geometry Nodes
Blender’s Game-Changing Upgrade: Full Vulkan Support
Blender’s latest release, Blender 4.5 LTS, introduces one of the most impactful updates in years: full Vulkan support. What is Vulkan? Vulkan is a modern graphics API that replaces the aging OpenGL system. In simple terms, it’s like upgrading Blender’s “engine” to a much faster and more efficient one. Why It Matters for Artists Faster… Continue reading Blender’s Game-Changing Upgrade: Full Vulkan Support
Blender 4.5 LTS: A Major Leap Forward
Blender has just dropped Blender 4.5 LTS (Long Term Support), a crucial update focusing on performance, stability, and workflow enhancements. This version will receive ongoing support for the next two years, making it a reliable choice for artists and studios. Key Highlights: Vulkan Acceleration: Continued integration of Vulkan brings significant performance and stability gains for… Continue reading Blender 4.5 LTS: A Major Leap Forward
Animated Emission Effects with Procedural Noise in GLSL
Emissive materials are commonly used in real-time graphics to simulate glowing surfaces — whether it’s a flickering sci-fi interface, a magical rune, or an energy pulse moving through a forcefield. These materials not only enhance visual appeal but also serve functional purposes, like drawing the viewer’s attention or indicating interactivity. This article outlines how to… Continue reading Animated Emission Effects with Procedural Noise in GLSL
Node Tools in Geometry Nodes: Custom Tools, No Code
Blender 4.0 introduces Node Tools, a powerful feature that lets you create custom modeling tools using Geometry Nodes—no Python required. With Node Tools, you can build interactive tools like bevels, arrays, and cutters using node logic, then access them directly in Blender’s UI—just like native modeling operations. How It Works: Use new Tool Input/Output nodes… Continue reading Node Tools in Geometry Nodes: Custom Tools, No Code
Improved Asset Management: Organizing and Reusing Assets Efficiently in Blender
Blender’s latest update introduces powerful asset management tools, making it easier than ever to organize, store, and reuse models, materials, and node setups across projects. Enhanced Asset Browser The Asset Browser now supports drag-and-drop functionality, allowing users to quickly insert pre-made assets into their scenes. Improved categorization and tagging make finding specific models, textures, and… Continue reading Improved Asset Management: Organizing and Reusing Assets Efficiently in Blender